Hey Guys, another day another tips !
I am sharing with you the process I am using to model chipped wallpapers in production. It's for 3dsmax but I am sure you can adapt it to your favorite 3D app !
It's a very quick tips and you should be able to do the same after only few minutes !
Thanks for watching and stay tuned for more !
After few requests I am sharing with you my process for all of the Rocks that I sculpted during most of my experiences. Some peoples were asking me what brushes and how I do my modeling ,so here we are.
I did that also because some studios that you might join don't use Megascans, or don't have access to Cgtexture.com, so you will need to know theses tips&Tricks to be able to sculpt some rocks really quickly !
Hope you will find theses useful and that it will help you in future process !